@startuml
sprite $view_carousel [48x48/16] {
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000000000000000000000000000000000000000000000000
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}


!define MATERIAL_VIEW_CAROUSEL(_alias) ENTITY(rectangle,black,view_carousel,_alias,MATERIAL VIEW_CAROUSEL)
!define MATERIAL_VIEW_CAROUSEL(_alias, _label) ENTITY(rectangle,black,view_carousel,_label, _alias,MATERIAL VIEW_CAROUSEL)
!define MATERIAL_VIEW_CAROUSEL(_alias, _label, _shape) ENTITY(_shape,black,view_carousel,_label, _alias,MATERIAL VIEW_CAROUSEL)
!define MATERIAL_VIEW_CAROUSEL(_alias, _label, _shape, _color) ENTITY(_shape,_color,view_carousel,_label, _alias,MATERIAL VIEW_CAROUSEL)
skinparam folderBackgroundColor<<MATERIAL VIEW_CAROUSEL>> White
@enduml